@ChimeraDev if u guys are facing issues with godot, i can help you out if you want, ive been a long time user of the engine and im trying to support as many new peeps as possible
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Joined on 11/17/22
@ChimeraDev if u guys are facing issues with godot, i can help you out if you want, ive been a long time user of the engine and im trying to support as many new peeps as possible
That would be lovely. Currently I'm heavily considering moving back to Unity at least for this game,a s the issues with Godot engine are moving me back heavily, specially the Tilemaps, and physics engine issues, which my game heavily relies on.
@ChimeraDev are you using godot 4? also for phyiscs issues consider using Jolt, even though idk what ur issue is specificially
I'm using Godot 4.2, and I'm using the 2D engine, so Jolt doesn't apply, and the same issues are present with the Box2D alternative, these issues are in the GitHub for almost 3 years but haven't been picked by anyone yet.
Kz-N
glad to see people using the godot engine more often, how has the development of the game been going?
ChimeraDev
The progress has been extremely slow, but I've working on a workload rescheduling to mitigate the transition as much as I can; this will obviously take a while!